MIDDLEWARE
Digital Ribbon Inc Announces Release of Quazal Technologies White Paper
- Written by: Writer
- Category: MIDDLEWARE
White Paper throws light on stress testing in multiplayer game environments using DRI computing resources. Digital Ribbon has officially released a white paper entitled “Quazal Technologies: Stress Testing in Multiplayer Game Development”. The paper details the procedures used by Quazal Technologies to test load capacities of newly developed multiplayer platforms. Using a cluster of 30 AMD systems supplied by Digital Ribbon, different load conditions were simulated, consuming over 1600 CPU hours over a 60 hour time period. The described project revolves around Rendez-vous, an innovative and flexible game lobby product, developed by Quazal Technologies. The project aimed at ensuring that Rendez-Vous could successfully handle large numbers of simultaneous users required by a high volume, multiplayer gaming platform. Today’s 3D interactive games can involve incredible degrees of complexity due to the fact that each additional user entering the system increases the number of concurrent transactions by a factorial rate. Hence, any new multiplayer platform must be subjected to rigorous and lengthy testing to ensure that it can handle the desired level of simultaneous users. “Quazal Technologies: Stress Testing in Multiplayer Game Development” details challenges both Quazal Technologies and Digital Ribbon faced in ensuring a successful completion of the project. Load issues and challenges, such as the use of the siege tool, were addressed. The siege tool, developed by Quazal Technologies, simulates the load of a single user entering into the game lobby. Porting the siege tool to be used on Linux systems was a tedious problem but was handled by Digital Ribbon engineers. Given the transient nature of the project, a large number of systems were needed for an intense study over a short period of time. Digital Ribbon’s supplied cluster provided Quazal Technologies with a cost effective solution to complete key testing in a short period of time. The project also served as a step to validate the feasibility of using a much larger system cluster in future testing phases.